void tRrLM();++ //Void Terrarium++
PS5

void tRrLM();++

93.11%

0

2

519.55

Obtained all trophies.

void EnemyHunter(10)

1%

1

2

0

Defeated 10 enemies.

void EnemyHunter(100)

19.71%

1

2

1.15

Defeated 100 enemies.

void EnemyHunter(1000)

58.89%

0

2

20.85

Defeated 1,000 enemies.

void KillThemAll()

90.41%

0

2

147.28

Defeated every type of enemy.

void SkillUser(10)

16.48%

1

2

0.82

Used 10 active skills.

void SkillUser(100)

54.8%

1

2

18.08

Used 100 active skills.

void SkillUser(500)

88.66%

0

2

141.23

Used 500 active skills.

void CheckLevel(10)

51.89%

1

2

8.09

Reached level 10.

void CheckLevel(30)

85.89%

0

2

44.32

Reached level 30.

void CheckLevel(50)

89.48%

0

2

144.15

Reached level 50.

void SkillCollector(10)

22.75%

1

2

1.57

Acquired 10 skills.

void SkillCollector(50)

65.44%

0

2

25.72

Acquired 50 skills.

void EnemyHunter(1,rad)

18.32%

1

2

1.02

Defeated a contaminated enemy.

void OutOfGas()

44.72%

0

2

5.97

Defeated yourself by running out of energy.

void CreateFurniture(10)

60.84%

0

2

11.14

Created 10 types of decor.

void CreateFurniture(20)

77.48%

0

2

36.02

Created 20 types of decor.

void CreateFurniture(30)

85.54%

0

2

131.65

Created 30 types of decor.

void GetSick(3)

86.23%

0

2

22.24

Allowed the girl to contract 3 illnesses.

void GetSick(6)

91.58%

0

2

50.27

Allowed the girl to contract 6 illnesses.

void EatTheBug(5)

59.02%

0

2

10.44

Fed the girl 5 types of food.

void EatTheBug(all)

92.75%

0

2

155.27

Fed the girl every type of food.

void PushStartButton(10)

89.36%

0

2

23.99

Played with the girl 10 times via Pet Nanny.

void BeWithYou()

91.11%

0

2

49.74

Gazed upon the moon with the girl.

void HelloWorld!()

0.34%

1

2

0

Activated the robot.

void BoyMeetsGirl()

1.37%

1

2

0.01

Discovered Overgrowth disease.

void Cure()

10.43%

1

2

0.33

Cured Overgrowth disease.

void WakeUp()

24.8%

1

2

1.86

Woke up the girl.

void Completion()

41.73%

1

2

5.2

Completed the terrarium exterior.

void EnemyHunter(1,***)

78.12%

0

2

36.57

Defeated the source of the contamination.

void PresentForYou()

85.89%

0

2

44.32

Gifted the girl a toy.

void TheEnd()

88.32%

0

2

140.7

Cleared the game.